By Stefanie Panke for AACE Review
Johanna Pirker, Photo Copyright: Matthias Rauch, mrfoto.at Games increasingly shape how people learn, collaborate, solve problems, and experience complex systems. At EDMEDIA 2026, Johanna Pirker, Professor of computer science at the Technical University of Munich and Associate Professor … Read more
By Allie Alayan for AACE Review
Augmented reality describes the addition of a computer assisted contextual layer of information to the physical world, thereby creating an enhanced experience. Virtual reality on the other hand creates an immersive experience that takes learners away from the … Read more
By Angela Brown for AACE Review
My introduction to Panoform for creating virtual reality was through an AACE Review article on the Making Workshop at EdMedia 2018. This article shares our experiments in an informal learning setting. The Panoform website describes the intention of … Read more
By Chryssa Themelis for AACE Review
The visual literacies (ViLi) research project (https://viliproject.eu/) is funded by the European Union (Erasmus+) to specifically research visual literacies from a technology enhanced learning perspective. The project team, comprising of Julie Ann Sime and Chryssa Themelis from Lancaster University … Read more